Weaponry in Fire Emblem:Three Houses, a Historical Analysis

Authors

  • Héctor Leonardo Pacheco Macias Licenciatura de Historia, UACh

Keywords:

weaponry; medieval period; fantasy; design.

Abstract

Of all the games that are currently played, this paper chose a particular one to analyze its
war instruments; it is sought to show the similarities and differences between the weapons used in real
life and in the game. It is due to this reason that this essay will analyze the feasibility of said weaponry
within the work of Fire Emplem: Three Houses. Evidently, all video games are based on events, places
or characters from real life, but that is not a limitation for creators and designers, since they create
from everyday life, just as an artist who generates a work from the observation of his context does
Keywords: weaponry; medieval period; fantasy; design.

Published

2023-12-04

Issue

Section

Consumos e industrias culturales del entretenimiento